now I'm on to lab x-18 however I've reached the door after finding the code for it off the dead scientist but it doesn't work. I'm not sure that will be ever a thing for Captivity, but who knows, maybe one day. finally got through to buying the game. and maybe have all items be in the store instead of random each round because RNG can fuck you sometimes. Hmm interesting thought regarding the damage boost, I'll think about it.Thanks for your feedback. So it makes me abit less nervous to hear good feedback on the drawing and character design. But thats way too hard lol. The game is 2.5 days old and people are already so excited. I can't really get pass round 15 due to all the robots doing good damageand having to make the choice of the drug shop or weapon shopnot both on that map. Glad to see you like the game! I can definitely see them being a bit too strong, however. but the site says the area code didnt work so it never said i bought the game. All my partners that trusted me to make all the software for this crazy project. I am just too exited, because I liked this game the moment I looked through the screenshots. were costumes reflective of elizabethan clothing? I'm not sure if you're aware, but a lot of discussion about this game has been going on in the F95zone forums, just in case you didn't know or something. Captivity Game. Also, just in case you don't know already: Flies cannot face fuck you if you are not facing them while they are charging you. Yeah, Caves are still a git to do, although I did at least manage to *meet* the Musca. You are an exile, outcast and downtrodden, sentenced to walk in a barbaric wasteland where . ( one of the stiffness issues ). That's about 33% the reason why I released the game. I see that it can be annoying and frustrating to deal with this. Something like the player being hypnotised from a distance, and her being forcefully made to walk towards the enemy with her arms extended like a zombie. The Visualizer package is used to see all the sensor info in real time of the game/nodes and the Controls package is used to control any node that has an actuator/controllability. :). I'm glad to see you like it so much. Learn more. Phew. Captivity | Indie Horror Game | PC Gameplay Walkthrough CJUGames 120K subscribers Subscribe 934 Share 17K views 3 years ago #Captivity #IndieGames Escape-The-Room puzzle game. I'm just a programmer. Ok. Now I understant.If it is too hard for you, don't bother. from this msg being sent, i started the game and new game about 2 mins before. I slept 4 hours today and woke up to immediately start attending class (which I'm attending right now). Maybe something like having infinite hearts. The game looks very interesting.. if you ever decide to compile for linux I'll be happy to test it.. apart from that: keep the good work up! Simple. - General buff to all guns: I'm gonna make most guns a bit stronger in damage, including the starter pistol. I'm gonna reduce it's fuck strength a good bit though, so you can escape them more easily even you are a bit low on Strength.- Sqoids (metroids): They are too high in numbers I think. The game doesn't save? I understand not having money, hopefully this game keeps gaining traction. Maybe you guys are right. But what? I'm not sure its implemented and I'm missing it, as the data counts are awesome, playing the animations would be cool too after unlocking them. Maybe in the future.It's good to know you're an elite, super assassin gamer. I also advocate for more beast content, the knot status is prett hot stuff and hope we'll see more in the future). (I care more about the game right now ;)). Have a good day. I started this project out as a linear adventure platformer, but shifted towards what the game is now. I believe there is a way to report it to Norton as a false positiveBut I'm not sure how. Removing this element makes the game pretty boring in my opinion so I'm not planning to remove it. More content soon! I have no game audio and nothing is muted. Your work really reminds me of old flash games like The Last Stand zombie shooter, which I think is really great. Updated Captivity to v1.0.4 November 19, 2020 by Perveloper 6 #patch Added difficulty option. The perks were fine with like maybe a 33% quicker reload perk/ maybe a perk that makes getting out of grabs faster/ a perk that doubles your dodging stamina. This is not a multiplayer game so it's fine.Thanks for your input! Btw, I think it would be interesting to add some kissing animations for the "Hypnosis" theme enemies. 2BILLIONVISITSRedeem for a revive and 100 Knobs (New) SCREECHSUCKSClaim this code for 25 Knobs Roblox DOORS Codes (Expired) These codes are no longer valid for Roblox DOORS. The Weapons Vendor will remain the same, cause some guns are clearly better than others and I don't like the idea of just buying the same best guns every time you play. Now that i played the last stage i will say that it is hard to do without access to the weapon shop early but not to hard as it seems as the different enemies don't start to spawn till you open certain doors which i did like but fuck the puppet cloaking till she near. Crouching doesn't change anything except for making you a smaller target for projectiles. Thanks!You're the second person to suggest permanent upgrades. In this video i show you guys how to beat the puzzle in Door 50!Doors: https://web.roblox.com/games/6516141723My profile: https://web.roblox.com/users/143713. But that's kinda the point in my eyes. Look there for any information you want. Just my two cents, really enjoyed what you have going here, and hope things work out for you in the future my dude. Please try the most recent version of the game. Right now I'm following a course to become a bachelor computer scientist, so my time is slightly limited. Current version is the best wave shooter I played so far (Seed of the Dead had a similar effect on me). Check the windows audio mixer:https://forum.airportceo.com/t/solved-no-audio-sound-anymore/10852, So while the link in question did not lead to an immediate fix, it did lead me to the source of the problem. to use Codespaces. So this is just a note to say you've had a commendable early start on this, and I look forward to seeing what else you do with it. The white android up top that comes alive after turning the switch on is also just for fun, no gameplay elements are involved.I 'm not sure what you mean with emergency end button. it says its pending. It is Leaps better than most H-platformers, but there is still something off. You mean being able to just give up midway through the game cause you think you've lost? Furry Entertainment Robotics wave 15 What i said before and maybe move the shops just a little closer/ no timer? Maybe there's been a patch since I've posted this that fixed the issue I find with it. I care about this game: I want to make it as good as I possibly can within the capabilities and competence that I possess. Reload speed is also very high with pistols. Cunnilingus to the spider Queen, of course, is available, but this is a bit not what I want. yes game balance should be the first thing to add, but this is still a complete game for only 3 bucks vs a ton of unfinished games which milk people for years. I'm probably gonna think out + design + build some sort of Gallery mode/stage. That's why Patreon is a bad idea I think. do timmy's parents care about him; captivity game door code. If you look at the code, please remind yourself that all the code was done in the span of 3 w.e with no sleep literally in a dark basement. I sorta see F.E.R (robot stage) as the most advanced and challenging stage of all (even though Cave is probably the most difficult). That is why FER has the most complex paths and platforms out of all the stages, which in turn makes it an interesting stage to play. I couldn't even dream of my game growing so quickly. I'm gonna see if it will work well with this game.Building an in-game options menu is pretty hard right now, because I've programmed the GUI of the game pretty badly. are more maps planned for the future? I don't even know what Patreon is like. Comments 13 to 1 of 297 - Captivity (18+) by Perveloper. Can't wait to see what you do next! Thanks for the suggestion I'll think about it! Captivity is a project to create an interactive room/gaming environment. When you buy a game on itch you get a link through which you can download new files for free for this product. Gallery mode is next on todolist!The orange android with no legs is just there for fun, she doesn't do anything. After you have found out how to get rid of one, they become pretty weak in my opinion. Please make sure you're playing the newest version as well, to the point where it honestly feels broken. I will look into this issue as soon as I can. A gallery option is needed I think. As for animal stuff, I don't have any plans at the moment. This could make the stage quite boring if all enemies are slow and tanky-like. It could actually be to be scared 16 times instead of 6. I'm gonna think about this one and see if it won't cause problems/be overpowered.The wake up animation after returning to the bunker is maybe too long. Space Station wave 21 just stay near the start or the very back room is what help on that without to much moving around. I think most of the suggestions and criticisms have already been said to death, maggots are unreasonably small & difficult to see, the cave in general is in need of balance, the jungle map is a bit big, etc etc. https://docs.unity3d.com/ScriptReference/Application-persistentDataPath.html, https://steamcommunity.com/app/255710/discussions/0/135511027320265206/, https://forum.unity.com/threads/no-audio-in-unity-games.532872/, https://forum.airportceo.com/t/solved-no-audio-sound-anymore/10852, https://smallbusiness.chron.com/make-norton-permanently-ignore-file-68725.html. Each enemy has his own fetish. : Does the saving work, but just reset when closing and starting the game? unlocks the npc's so you can play animations and stuff. Also, Space Station stage is quite linear with no vertical platforming. You are basically playtesting with me. Knobs are used to buy stuff in the Pre Run Shop, like Vitamins, Lockpicks, and Flashlights. Work fast with our official CLI. This game is honestly lots of fun, and each patch has consistently improved the overall gameplay and experience by adjusting what needed to be fixed quickly and correctly. Glad to see you're enjoying the game. dude just, wow. Maybe about half the damage they do now.Other remarks:Head Humper (face hugger): I like the way this enemy is. Developer/Publisher: New Worlds Games. You're not rude at all. Thanks for reporting! In any case I will propose Human enemies.1. Then it's either a typo or bugged.. which is strange cause some people already beat the entire game. where the player can choose mobs and their number for each wave, different free guns, infinite parameters (heart, pleasure tc)). I still haven't got all the idols is it a chance drop or a end of theround drop? I would have just suggested a difficulty option cause my game doesn't save for some reason and it makes me restart but another way could be adding permanent buffs for completing experiments such as zombie II hunter makes you do more damage to them, dog toy makes them deal less lust damage or snack make you take less damage from bites. I'm happy to hear you like the enemies. i really, really dont wanna do it again if its just gonna charge another 3 bucks and say it didnt work. Nowmost of the enemies are fine but maybe make it so that the harder enemies don't spawn in till some rounds have pass or have a enemy introducedevery few roundsto give the player some time to get cash and buy some equipment. Want to know a fun fact? I really like how it is more exploratory, and has multiple paths you can take. Thanks. I already knew that people wanted this feature, but it seems like alot of people really want this. This would allow for increasingly more difficult levels or more difficult experiments, but ya gotta balance the grind also. The 250 round LMG was the best gun for everything which is fine since it cost $3000 but the 50 round LMG should be a bit more powerful if it going to be the same price. Roblox DOORS Codes (Working) Here's a look at all the working Roblox DOORScodes. If so, don't forget to copy your save file over the next time an update comes out. Also, what do you think about opening up for players to add their own levels? I wouldn't get rid of it but maybe make it happens at the end of the round and birth all at once justwithout the timer counting down? Captivity. But it's kinda too late for that now.Thanks for your feedback! If nothing happens, download GitHub Desktop and try again. The postal code that has a 6 in the middle goes last. And honestly they are not that super amazing or revolutionary or anything. Futa's are fun. stage. Did you complete every single challenge already? Did you get the e-mails? The second folder "ESP" contains a bunch of directories, these are all the code for the individual nodes (esp) as well as templates to create new nodes that will connect to the network easily and the ros_lib needed in your arduino library to implement ros on an ESP. Can you try to place the game folder in a different location? grapple mechanics are a little unforgiving even on the new casual difficulty. gone after 1 guy and after the first 30% is gone it like 40% the next time which you fuck after that no matter what. only complaint is the "ejaculation noise" is a bit weird in my opinion, This game is perfect, the graphics, the gameplay, and the sex animations, i would love to see new stages quick as possible. captivity game door code. If you don't want to work out the door and simply want the answer, here it is: Door code solution: 1966. A game that works, plays well, and satisfies the horny is one that takes time. That sucks. Discussion View source History Captivity From PCGamingWiki, the wiki about fixing PC games Tell me what you think of the difficulty now. Maybe in the future.Gallery mode is not present. A solution would be to use a different type of mini-game that doesn't require finger dexterity. I hope it's a little better. it keeps saying my Area Code is not right. The idea came from the popular horror game "5 nights at freddy's". Is it the general gameplay of shooting and dodging, or the escaping of sex? I don't have concrete ideas atm for future stages, but there is a good chance more hypno stuff will be introduced. i made a account just to ask, after being bugged by this for a few hours. If I may chip in not a game, but a management suggestion: You should write up a roadmap. I didn't even realise this was a thing. I'm gonna be honest: I'm quite overwhelmed. I'm sure you are well passed the point of taking suggestions for you're two upcoming levels but I also would be down for hypno stuff. And welcome to our game's page! This allows you to never run out of ammo, cause you have so many weapons to work with when stocking up on pistols. And I'mgladyoulikeF.E.R,thatoneismyfavoritetoo! I'm asking you guys to have a little patience on updates and new features. Thank you all for playing! As well asa item that restores you STR. I tried to implement this but it's more difficult than it may seem. (ability on the left like mind control has a bar like health which when full increases the abilitys level which increases the effect)Some rough ideasRioters : (2020 vibes please don't take it politically)Defendinga Police station against Angry and Horny Rioters (adding a Police or SWAT Outfit? I'm gonna think about it. There is a survival horror game on Steam called Captivity and I've tried to look for a full video walkthrough/playthrough of this game but the best I could find is this 5 minute speedrun that utilized in-game glitches to skip major portions of the game till the end. if you need more hands on deck, I am a bored programmer who also knows how to do pixel art and has 0 ideas for a game, but always wanted to work on one. I've been thinking of adding some sort of Gallery mode, but I've worked on this game for a while now and I just wanted to release it now. Could be fun. If so, I will check it out soon to see if it's bugged. I've been stuck loading for about 15 minutes now, I have no idea why. That's pretty creative and oddly specific. Maybechange the 15 second invincible drug to not stun you as well. Also make sure to study for whatever type of school you are in, education is important but making sure that you are personally happy both mentally and physically is the most important and take many breaks so you don't burn your self out is very important. Difficulty option sounds good. - No more weapon loss: You can lose your gun when getting fucked by certain enemies, like Flies and Abbys, but also by special attacks, like energy blasts from Sqoids. Also make the invincible frames after the sex a little longer so you can get up better. That's weird. Tons of respect for you response time on the feedback. Captivity is a new bloody horror experience featuring death, hopelessness and a tense atmosphere, it is up to you to escape captivity and deal with what ever stands in your way. If you want to contribute please login or create an account. Save Princesses. I can also reduce the rate of their energy blasts and maybe add like a 50% chance to not fire, so that they don't bombard you with energy blasts all at once.- Litigants (fast as fuck dudes): I like the idea that they are fast as fuck. Will check up on it soon, right now I'm going to bed. It's the one with the computer and wardrobe. Let me know if the game still doesn't work! A brothel mostly female enemy for some lesbian time. I think I will remove this random element and just present all the drugs every time you enter the Drug Vendor, but limiting it so that you can only buy 1 of each drug every wave. I wish you an easy work with updates, good health and hapiness! And I still don't understand what can an Android in the location of F.E.R. An entirely new experience from the makers of the 'The Forest' Sent to find a missing billionaire on a remote island. I don't know if that's on purpose or a coincidence. More content is coming soon. I'm gonna think about it and see if it can work. Reaching anything higher than 20 means you're pretty fricking good at the game (Good job!). SORRYBOUTTHATClaim this code for 100 Knobs and 1 Revive Just make sure to not give me too much money so that I don't turn lazy and greedy.Just kidding. Also i believe i bought and download this game around 1 AM and played it till about 9 AM more or less straight so those scores are very good because of that. Also have the shops be a bit closer as it can be hard to get to both on the larger maps in 30 seconds or change the 30 seconds to like 60 seconds instead since we can skip to the next round. Malerouille (395) Strategy Tailbound Maybe in a future update I will. With Baird in your party, move on to the next area. Right around when starting on the FER stage I really solved some issues and started to create good pathfinding. Adding multiple body types is possible, I will look into that one day. Any criticisms imo are heavily outweighed by how well done everything else is. But there are many cases where she (and they) will simply be captured and given an opportunity to escape or be rescued. Also, it's kinda hard to come up with something she can do. I think I'm gonna remove this mechanic entirely. Captivity is an adult, erotic action game in which you need to fight waves of sexually driven enemies. I'm gladtohearyoulikethetrailer, I hope youlikethegameaswell. - Drug vendor consistency: Drugs are randomly inserted into Drug Vendors each end of the wave. So the player opens the hatch and jumps down to the enemies.What do you think? That's also why many people liked it. and if so can i have it/ had a hint where it is? PS I will look into the save file later once i wake up from my nap since i been up about 24 hours now to see if i can find it. Probably due to futa-robots Well. There's one nelson animation in the game done by Jacky in an upside down fashion. For upgrades, I was thinking maybe a special damage increase similar to the drug that maybe drops every 5-10 rounds just to help people last a little longer in the locations. We had around 20 esp "nodes" all talking together over wifi by running ROS with its pub/sub pattern. As the name indicates it, "captivity_catkin_ws" is a catkin workspace that has all the code for the main server, this should run on a laptop with ROS installed.